Overview
The origins of Dividha are unknown, but it has been in existence since the dawn of the Age of Merging. The game gained widespread popularity during the Sixth Century (AM), and has remained the most popular card-game of chance among all races since. (It is even rumored the immortal races play as well.) The core rules have changed little since the early centuries, but many regional variants have developed.
The game can accommodate anywhere from 2-6 players; the maximum can be stretched to 7, but this is rare as it can potentially use every cards in the deck. Professional games and tournaments never consist of more than 6 players.
Each player has a chance to make the best hand of no more than five cards out of six he is dealt during gameplay. Betting is done between dealt pairs of cards, and each player can bet that he will either win or lose the hand, thus a player can make money by having the worst hand at the table. Each player keeps track of personal betting on a personal scoring tablet, on which he indicates how much of each bet is placed on his odds of winning and how much is placed on losing.
The gaming and betting tactics change considerably based on how many players are in the game. Games between two people can periodically devolve into stalemates depending on the betting, as one of the two will always win and the other will always lose, and both will take money from the pot based on Win/Lose wagers. While experienced players can usually avoid this scenario through skill, amateurs often rely on patience as they maneuver to break the stalemate to their advantage. Beginners usually get taken for all they're worth and avoid the scenario by no longer being in the game.
The game can accommodate anywhere from 2-6 players; the maximum can be stretched to 7, but this is rare as it can potentially use every cards in the deck. Professional games and tournaments never consist of more than 6 players.
Each player has a chance to make the best hand of no more than five cards out of six he is dealt during gameplay. Betting is done between dealt pairs of cards, and each player can bet that he will either win or lose the hand, thus a player can make money by having the worst hand at the table. Each player keeps track of personal betting on a personal scoring tablet, on which he indicates how much of each bet is placed on his odds of winning and how much is placed on losing.
The gaming and betting tactics change considerably based on how many players are in the game. Games between two people can periodically devolve into stalemates depending on the betting, as one of the two will always win and the other will always lose, and both will take money from the pot based on Win/Lose wagers. While experienced players can usually avoid this scenario through skill, amateurs often rely on patience as they maneuver to break the stalemate to their advantage. Beginners usually get taken for all they're worth and avoid the scenario by no longer being in the game.
*Before engaging in a game of Dividha, be sure to inquire about specific rule variations or "House Rules" to avoid being caught by an unanticipated twist. Major tournaments are always conducted using the standard Nocka Rules established in the Fifth Century (AM).